the field guide
How to play
Each day brings five prompts about Latter-day Saint history, the scriptures and the lands of the Bible. Answer each one by pinning a country on the map. The fewer people who would think of your answer, the further it carries you along the trail.
Your first five pins
- Press PLAY DAILY EXPEDITION. The first prompt appears and the clock starts.
- Tap or click a country to place your pin. Tap somewhere else to move it.
- Press DROP PIN to lock it in. The map shows which country you hit and how far it took you.
- Read the note on the answer, then go on to the next prompt.
- After the fifth pin you reach camp: your total, the land you reached, and every answer that would have counted.
How far an answer takes you
Every country that fits a prompt is sorted by how readily it comes to mind. Obvious answers move you a little. Answers that take real thought move you a lot. Every prompt has at least one answer in the top tier.
| Tier | Distance |
|---|---|
| Ends of the earth | 100 km |
| Isles of the sea | 85 km |
| Mission | 70 km |
| Stake | 55 km |
| Home ward | 40 km |
| Lost sheep (miss) | 0 km |
A country that does not fit is a Lost sheep (miss). So is running out of time with no pin on land. The five pins add up to your day, which stops at 500 km.
Your total places you on the trail west: Nauvoo from 0 km, Winter Quarters from 100, Chimney Rock from 250, South Pass from 350, and the Salt Lake Valley at 500.
An example
This prompt is made up for this guide. It is never dealt in the game, and its tiers are only an illustration.
Pin a country where Portuguese is an official language.
| Pin | Tier | Why |
|---|---|---|
| Brazil | Home ward | The answer almost everyone reaches first. Everyone's cousin lives there. |
| Portugal | Stake | Obvious once you think of it. The original, and it knows it. |
| Angola | Mission | Takes a moment longer. Worth the second guess. |
| Cape Verde | Isles of the sea | Small and easy to forget. A speck on the map, a prize in the score. |
| Timor-Leste | Ends of the earth | Few players would name it. Bring a flag and a long memory. |
The game is not asking for the right answer. It is asking for a right answer that others would miss.
Names off: a 10% bonus
In Difficulty on the menu you can turn country names off. The map then shows no names, and your pin reads as coordinates. With names off, each correct pin travels 10% further, rounded to the nearest kilometre: 40 becomes 44, 55 becomes 61, 70 becomes 77, 85 becomes 94, and 100 becomes 110. A Lost sheep (miss) stays at 0, and the day still stops at 500 km. Picking a country from the search box shows its name, so that round earns no bonus, even if you then tap the map. Your shared result gains a * so friends know you played that way. Borders off and the 30 second clock each add a * too, but only names off adds distance.
The clock
Each prompt gives you 60 seconds. In Difficulty you can switch to 30. If time runs out while your pin sits on a country, that pin is dropped for you. If it sits at sea, or you never placed one, the prompt scores nothing.
Using the map
- Drag to pan. Scroll, pinch or use the + and - buttons to zoom. The map wraps around the world.
- A pin at sea cannot be dropped. Move it onto land.
- A pin in an area whose ownership is in dispute cannot be dropped either. Choose a country that is not contested.
- Territories count for the country they belong to. A pin on Greenland counts as Denmark.
- There is no Antarctica on this map.
- The same country can answer more than one prompt in a day.
- Keyboard: Tab to the map, arrow keys to pan, + and - to zoom, Space or Enter to drop. On the answer card, Enter goes on.
Try a practice round
Open the menu, choose How to play, then Practice round. You get one prompt with no clock. Nothing is kept, and it does not use up today's expedition. Play it as often as you like.
Question 6 is a bonus at camp on some days: a Book of Mormon map question. It does not count toward your km, share or streak.
Common questions
When does a new expedition start? At midnight where you are. Everyone on this game gets the same five prompts that day. Missed a day? Past week, on the menu, keeps the last seven days open. A late day is logged and stamped, but it does not keep a streak alive.
Where is my progress kept? Only in this browser, on this device. There is no account. The game sends only anonymous counts of visits and finished games, nothing that identifies you. Clearing your browser data clears your game.
How current are the facts? Prompts about temples, Church leaders and membership use figures as of 26 October 2026, and their answers say so. The decks are finite; after the last one the game tells you which expedition was the last dealt.